This week has been pretty crazy and busy for me so I wasn't able to to add on to the cyborgs animation like I wanted to. I did revise it mostly last week and a little bit more this week. It still isn't perfect, but it is definitely way better than it was 2 weeks ago. I've been struggling to work with this rig because its hip and chest don't allow much in terms of curves.
Here's the first playblast I showed 2 weeks ago:
And the updated version:
I added the anticipation at the beginning and a settle at the end just for fun. It still clearly has some issues like the his hip scoop at the end when he gets to the final pose.
I wanted to create an entire game pack for this character, but I'm somewhat annoyed with this rig at the moment so I think I am going to go to a different rig for the time being and maybe come back to this one later on in the semester.
I found this Faun rig that I want to try out. I am having trouble unlocking some of her controllers so I need to figure that out before I can start anything with her.

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